Audio visual form and sound

sound:
- diegetic (coming from the story world) / non-diegetic (Not coming form the story world, only the audience can hear it)
- internal diegetic (A characters thoughts)
- synchronous (hear and see the thing marketing the sound)/asynchronous (You can hear the sound but not where the sound is coming from)
- contrapuntal (the sound/music contradicts the image)
- voice over/narration
- sound perspective 

In most film 90-100% of all sound and dialogue is added in post production.

Silent films had a musical accompaniment. 

Sound is built in layers.

Enhanced sounds and dialogue are sync sounds.

Wild sound - offscreen sound, birds chirping 

Dialogue is the most important sound as it tells a story.

Exposition is dialogue which tells an audience

Foley effects - sound effects created in the studio by foley artists. Making sound with natural materials. 

Sound bridges are continuity editing technique that re used to hide editing. Helps scenes carry over into other scenes and links them.

Music emergents - non-diegetic
- incidental music/ score
- themes
- leitmotif -recurring musical idea.
- soundtrack 

Music connotations 
- manipulate audience emotions
- create rhythm and pace
- establish character (leitmotif)
- identity things (themes)
- add dramatic impact
- sound bridges

Non-diegetic background music
Manipulates the audiences emotion 
Works with editing to create rhythm

Life on Mars clip:

Diegetic - dialogue, the song, the girl whispering, ambulance, footsteps, car horn, breathing, screech of the car

Non-diegetic - the song, heart beat, silence 



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